Submarine707 Project

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  • cdivine
    SubCommittee Member
    • Mar 2010
    • 154

    #46
    I'll see what I can put together asap. I would approach it from the perspective of a novice unless there are objections. Keep in mind I am no Matt Thor...when it comes to CAD. I am self taught so you are learning from someone who did it totally DIY.

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    • cdivine
      SubCommittee Member
      • Mar 2010
      • 154

      #47
      BTW I love this quote..."If you can cut, drill, saw, hit things and swear a lot, you're well on the way to building a working model sub." Maybe a bit harsh on the hobby but funny. Certainly funny. Reminds me of Golf. Lord knows if subs were = to golf...no thanks. Anyone not already familiar with subs...who may read this in the future...there is one simple truth to building a submarine...have passion about whatever sub-ject you choose because you will...cut, drill, saw, hit things and swear a lot...

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      • cdivine
        SubCommittee Member
        • Mar 2010
        • 154

        #48
        So I've been working a lot on getting textures in 3D on to many of my project for another much larger project I am working on the likes of which have not been seen on SC before. I hope to be announcing it in the new year some time as it's been in the works for over a year now.

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        • cdivine
          SubCommittee Member
          • Mar 2010
          • 154

          #49
          and here is the next in the series of 3d modeling and textured subs from my favorite series.


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          • cdivine
            SubCommittee Member
            • Mar 2010
            • 154

            #50
            Finally am getting to modeling up the 7071 however this is not for printing just yet. I have other plans in mind for all this now. Stay tuned.

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            • cdivine
              SubCommittee Member
              • Mar 2010
              • 154

              #51
              BTW these are built in Maya not that it matters.

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              • cdivine
                SubCommittee Member
                • Mar 2010
                • 154

                #52
                And here it is with its first coat of paint. Albeit digital paint.

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                • cdivine
                  SubCommittee Member
                  • Mar 2010
                  • 154

                  #53
                  And here is the sail / conning tower. Could someone please explain the difference to me. I get why it could be called a conning tower I think (is it because it's where the captain and XO stand on watching "conning aka spying" I don't know. Someone illuminate me.

                  As for sail. I'm lost. Anyway here is an update:

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                  • cdivine
                    SubCommittee Member
                    • Mar 2010
                    • 154

                    #54
                    BTW if you're thinking to yourself wondering how long does it take Chad to build one of these. You should know I have gotten very fast after 5 years and specifically 6 months of hard core effort. On average, I can now build one of these start to finish from modeling to UVing to Texturing in about 40 hours. So far this model the 707I has about 12 hours in it. Give or take a few.

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                    • cdivine
                      SubCommittee Member
                      • Mar 2010
                      • 154

                      #55
                      some more details on the hull with panel lines and grime on edges

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                      • cdivine
                        SubCommittee Member
                        • Mar 2010
                        • 154

                        #56
                        added props and rear planes and rudders
                        Last edited by cdivine; 11-01-2018, 08:27 PM.

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                        • cdivine
                          SubCommittee Member
                          • Mar 2010
                          • 154

                          #57
                          Added props planes and rudders

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                          • cdivine
                            SubCommittee Member
                            • Mar 2010
                            • 154

                            #58
                            test renders

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